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Book One: Secret Of The Inner Sanctum

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Towns > Sorpigal · Portsmith · Algary · Dusk · Erliquin

Might and Magic - Book One: Secret of the Inner Sanctum
Very simple game, developed 1986/87 for Apple II and PC Dos computers.
The Mission is to find the Inner Sanctum itself and reveal its secret.

FAQs/Walkthroughs

Walkthru by Jennifer L King
Maps, Script & Walkthrough by Andrew Schultz

Cheats/Trainer

Eric's Trainer 1.00 dos by Eric Lynch

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Classes: Knight, Paladin, Archer, Cleric, Sorcerer, and Robber.
Vital Statistics: Intellect, Might, Personality, Endurance, Speed, Accuracy, Luck.
Races: Human, Elf, Dwarf, Gnome, Half-Orc. Alignments: Good, Neutral, Evil.

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The PC version (1986) of the game with 640x480 pixels, 8-bit CGA colors.

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Left: PC, this is the very-basic Inventory. Right: C64 screenshot I took with Frodo in BeOS/x86.

 


 

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Gates To Another World

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Towns > Middlegate · Atlantium · Thundara · Vulcania · Sandsobar

Might and Magic - Book Two: Gates to Another World
Part 2 of the Game was a little improved, better handling, some animated graphics and the like.

FAQs/Walkthroughs

Guide by Roger Allinson-French
Walkthroug by Anonymous
Directories & List by Kelly Flewin
Walkthrough by Bjorgvin R Leifsson
FAQ, Maps & Script by Andrew Schultz

Cheats/Trainer

Cheatbook by Anonymous

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Classes: Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian.
Races: Human, Elf, Dwarf, Gnome, Half-Orc. Alignments: Good, Neutral, Evil.

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The PC version (1989) of the game with 640x480 pixels, 8-bit EGA video graphics.

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SNES emulator Snes9X 1.33a Win98 running the game. Playable with Joystick.

 


 

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Towns > Fountain Head · Baywatch · Swamp Town · Wildabar · Blistering Heights

Might and Magic III - Isles of Terra
Then came Part 3 of the Series, a great improvement. Now Mouse-supported. Have a look!
There're PC, Amiga, Macintosh, SNes and PCEngine/TurboGraphx releases of the game.

FAQs/Walkthroughs

Walkthrough by Fathead & Rygar
Solution by Wong C Kong
Solution by Wong C Kong, updated by Rapier
Item List by Macc Maverick
Raster-Map by Fander Treespook
Several Stuff by some Unknown folks

Cheats/Trainer

Character Editor 1.1 dos by Betz & Lampton
Generic Interactive Trainer 2.1 dos by R Bubba Magillicutty
UGE Modules by Dave Melanson

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Classes: Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian, Druid, Ranger.
Races: Human, Elf, Gnome, Dwarf, Half-Orc.  Alignments: Good, Neutral, Evil.

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The PC version (1991) of the game, 640x480 pixels, 8-bit VGA video graphics.

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Screenshots of a Village and a Temple.

 


 

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a.k.a. World of Xeen, Part 1

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Towns > Vertigo · Rivercity · Asp · Nightshadow · Winterkill · Shangri-La

Might and Magic IV - Clouds of Xeen
You and a small circle of friends have gathered at a local Tavern in Vertigo to discuss the events of the last several months. Your conversation bobs and weaves among subjects in between draughts of ale, but the central topic is the vivid, recurring dreams you all shared starting eight months ago...

FAQs/Walkthroughs

Walk-through & Info sheet by Aigner & Rice
Hints, Tips & Walkthrough by Arno Schaefer
Raster-Maps by some Unknown souls

Cheats/Trainer

Multi-Trainer-Cheat 1.1b dos by Fairlight
Character Editor 1.0 dos by INC
UGE Modules by Dave Melanson

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Races: Human, Elf, Dwarf, Gnome, Half-Orc.
Classes: Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian, Druid, Ranger.

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The PC version (1992) is still 640x480 pixels, 8-bit VGA video graphics.

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Screenshots of a Temple and a Weaponshop.

 


 

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a.k.a. World of Xeen, Part 2

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Towns > Castleview · Sandcaster · Lakeside · Necropolis

Might and Magic V - Darkside of Xeen
When the time is right and the moons are aligned, the rulers of the two Sides of Xeen will send ambassadors to each other's courts for the first time ever. When the time is right, Darkstone Tower will be opened and the seal to its Cloud breached. There, the rulers will lay the Scepter and the Cube upon the Altar of Joining.

FAQs/Walkthroughs

Solution by Dimitris Boukogiannis
Walkthrough by P Searsfor
WoX Teleport Codes by Unknown
Raster-Maps by some Unknown souls
and a couple of others...

Cheats/Trainer

Megatrainer 2.0 dos by David Jury
WoX Editors 1.00 dos by Bernd Leitenberger
Hexedit-tables by Unknown

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Races: Human, Elf, Dwarf, Gnome, Half-Orc.
Classes: Knight, Paladin, Archer, Cleric, Sorcerer, Robber, Ninja, Barbarian, Druid, Ranger.

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The PC version (1993) is still 640x480 pixels, 8-bit VGA video graphics.

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Screenshots of the still pretty basic Inventory and Skill system.

 


 

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There are fifteen Areas with various Villages throughout the Continent

Might and Magic VI - The Mandate of Heaven
The Ironfist Dynasty is tottering on the brink of ruin. As endless calamities plague the kingdom of Enroth, evil doomsday cultists plan to overthrow child Prince Nicolai and claim the throne for their charismatic leader. Fear grips the land and the people wonder if their sovereign has lost the Mandate of Heaven, the divine right to rule.

FAQs/Walkthroughs

The Complete Guide 1.0 by DG Dobrev
Faq (complete) by George | Quest List 1.4 by Janus
Walkthrough by Alexander Kirillin
Solution 1.2 by Mike Marcelais
Solution 2.0 by Mike Marcelais, updated by J Pike
Hints & other files by Ron McPherson
Quick Reference by Christoph Nahr
Guide by Lu Richardson | Hints by Zakna

Cheats/Trainer

MM6ChE 1.20 win by CH Khor
plus several more...

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 Attention: 3DO released Patches 1.1 & 1.2 (official), Mok released Patch 1.3 (unofficial) 

Races: Human.  Classes: Knight, Paladin, Archer, Cleric, Druid, Sorcerer.

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The new 3D engine with 640x480 px, 16-bit SVGA video graphics. Excellent Interface.

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Perfect: finally, the new Inventory Screen with lovely images! Town Hall to the right.

 


 

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There are twelve Areas with various Villages throughout the Continent

Might and Magic VII - For Blood And Honor
This Game is set in Erathia, a mystical Land of Magic and Adventure. It starts off with a Scavenger Hunt on Emerald Island. As the winner you'd become the Lords of Harmondale, a Land caught between the Elven and Human wars. Later you must choose either to join the Dark side or the Light side. 3Dfx Hardware supported.

FAQs/Walkthroughs

Hints & Lists by Cool Jerk
Mini-FAQ 1.2 by Donovan Hawkins
FAQ 1.1 by Marc Jenchura | ArcoMage by Dan Kelly
Solution 1.0 by Mike Marcelais | Skills Tables by Team X
Maps by some Unknown souls
and many others...

Cheats/Trainer

MM7ChE 3.00 win by CH Khor
Saved Game Editor 32 1.00 by Lester
MM7View 1.01 by St0rmCat
plus several more...

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 Attention: 3DO released Patch 1.1 (official), Mok released Patches 1.2 & 1.21 (unofficial) 

Races:  Human, Elf, Dwarf, Goblin.  Alignments: Good, Evil.
Classes: Knight, Paladin, Ranger, Cleric, Druid, Sorcerer, Archer, Monk, Thief.

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Game with 640x480 pixels, 16-bit SVGA. Beautiful graphics! IMHO the best interface of the series.

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The dry humor of the Arbiter. And the much improved Spellbook, here the fire magic page.

 


 

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There are nine Areas with various Villages throughout the Continent

Might and Magic VIII - Day of the Destroyer
The World of Enroth has fallen out of balance with the rest of the Cosmos. The Destroyer is again walking the Land. The legendary Planeswalker Escaton has been seen in Jadame, and the very Elements themselves have felt his presence. You must save the Kingdoms from ruin or watch as the Lands are decimated forever...

FAQs/Walkthroughs

Information Sheets by Bounty Hacker
Mini-FAQ 1.0 by Donovan Hawkins
Solution by Lu Richardson
Lists & Tips by Soulbox
Maps by some Unknown souls
and a couple more...

Cheats/Trainer

Offset List by Anonymous
MM8ChE 4.00 win by CH Khor
Unlod 2.00 Beta by Sil
plus some more...

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 Attention: 3DO released Patch 1.0 (official), Mok released Patch 1.1 (unofficial) 

Races/Classes: Knight, Cleric, Necromancer, Vampire, Dark Elf, Minotaur, Troll, Dragon
Alignments: Good & Evil

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The game with 640x480 pixels, 16-bit SVGA video graphics. Notice the changes of the Interface.

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An Adventure's Inn lets you swap heroes. And one of the four Planes, the Plane of Water.

 


 

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There are nine Areas with several Villages throughout the Continent

Might and Magic IX - Writ of Fate
The Game is set in Chedian, a land of Half-Orcs and Elves. Besides that, little is known about it.

FAQs/Walkthroughs

Character Log by Eric Barr
Supplementary FAQ 3.7 by Don Chan
Character Planner by MMworlds
Solution & Tips by Lu Richardson
Maps, Info & Tips by RW
and many more...

Cheats/Trainer

Hex Hacker by dhague
Promotion Editor 0.4 beta by Donovan Hawkins
LithRez ressource utility by LightTech
Savegame Editor 1.07 by Neighbour
and some more...

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 Attention: 3DO released Patches 1.0-1.2 (official), Telp released Patch 1.3a (unofficial) 
although several other patches exist in wilderness, i'd stick with telp's latest

Races: Human, Elf, Dwarf, Half-Orc.  Classes: Fighter, Initiate.

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The game with 800x600 pixels, 16-bit SVGA video graphics. The Interface totally changed.

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Another drastic change: at the local Shop, and the Inventory system. No comment.

 


 

Mike's Favorites
Might and Magic
projects


there're currently two active projects

a) How-to run the M&M-Games on XP, Vista, and even other O/S
since support for the series ended, many compatibility-issues come up in newer o/s.
[http://www.geocities.com/mg_mist/mm_comp.html]

b) How-to change the Character-images in M&M 6 et al
the aim is to swap the standard images with new ones. unfortunately, not as easy as it sounds.
[http://www.geocities.com/mg_mist/mm_char.html]

 

links

NWC          Might & Magic

Andrew Schultz's Home Page [geocities.com]   Clouds & Darkside of Xeen [geocities.com]
Cool Jerk's RPG Center [angelfire.com] - (honorary entry, locked) «down»
DaveO's Lootin' Lore [angelfire.com]   Fander Treespook`s grove [mightandmagicgrove.com]
Flamestryke's Home Page [flamestryke.com]   Holgers Homepages [fortunecity.de] «german»
Kwarlord's page [tripod.com]   Might & Magic World [mightandmagicworld.de] «german»
Portails sur Might and Magic [portailsmm.com] «french»   PottsLand [pottsland.com]
Rapier's Chamber [angelfire.com]   Rob's Might & Magic Page [comcast.net]
Sorpigal: Might and Magic [geocities.com]   TELP's Might & Magic Site [telp.org]
The Unofficial Might & Magic Pages [mmpages.net]   Wikipedia: Might and Magic [wikipedia.org]

Rapier's Chamber [neeva.org]   TELP's Might & Magic Tavern [telp.org]
The Heroes Round Table Forum [celestialheavens.com]

GameFAQs          MobyGames          Neoseeker          The Patches Scrolls          Gameguru

dmoz

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Might & Magic © 1986 by New World Computing. All rights reserved.
Might & Magic II © 1988-89 by New World Computing. All rights reserved.
Might & Magic III-V © 1991,1992,1993 by New World Computing. All rights reserved.
Might & Magic VI-VIII © 1997,1999,2000 by New World Computing. All rights reserved.
Might & Magic IX © 2002 by New World Computing. All rights reserved.
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